Post by williamlionheart on Dec 25, 2011 16:15:00 GMT -5
So i thought of some Holy Powers for the paladins to use and yesterday evening i made a whole list of them , being honest they're not all mine but mostly are. They don't all have to be spells some could be blessings and shouts as well
Banish:
Allows the caster to send holy aura in the unholy banishing them from this realm
(Low leveled skeletons would crumble into pieces , medium leveled monsters (draugr , wisps , etc) gets caught on flame , high leveled monsters (vampires , daedra) get stunned briefly)
Note: This ability can be put from novice level and change the more experienced the paladin gets. Example: Apprentice level of skill could paralyze high leveled monsters instead of stunning
Holy Barrier:
A Holy shield that's casted to protect the caster against any attacks
Note: Similar to Wards only better and stronger
Gate of Sovngarde (Gate of Stendarr):
Every unholy being in close range to the caster will be burned
Note: Reference to Gate of Babylon appearing in the anime Shaman King: is a portal to another dimension what's ultimate purpose is to seal away somebody inside
Avatar of Stendarr:
Summons the spirit of Stendarr (could also be the spirit of an old paladin who passed away) to assist the paladin in combat
Judgment:
Unleashes the energy of a Seal to judge an enemy for xxx amount of Holy damage.
Hammer of Stendarr:
Stuns the target for xxx amount of sec.
Consecration:
Consecrates the land beneath the Paladin, doing Holy damage over xxx amount of sec to enemies who enter the area.
Blessing of Stendarr:
Gives the caster a boost increasing One-Handed , Two-Handed damage and increasing Block
Divine Light of Stendarr:
Casts a small circle around the paladin that heals the paladin and its companions
Holy Light of Stendarr:
Light shines down on the caster increasing the power of Banish
Bane of Stendarr:
Illuminates the area around the paladin allowing him to see
Strike of the Crusader
Increases the Critical Strike power of the wielder
Holy Wrath:
Increases the attack speed and the speed of the caster by xxx
Note: Maybe for special effects you could let holy wings appear?
Peace:
This spell acts like the Magic User's spell "Calm" in that when the Paladin casts this spell, a monster or monsters will not attack for a moment
Banish:
Allows the caster to send holy aura in the unholy banishing them from this realm
(Low leveled skeletons would crumble into pieces , medium leveled monsters (draugr , wisps , etc) gets caught on flame , high leveled monsters (vampires , daedra) get stunned briefly)
Note: This ability can be put from novice level and change the more experienced the paladin gets. Example: Apprentice level of skill could paralyze high leveled monsters instead of stunning
Holy Barrier:
A Holy shield that's casted to protect the caster against any attacks
Note: Similar to Wards only better and stronger
Gate of Sovngarde (Gate of Stendarr):
Every unholy being in close range to the caster will be burned
Note: Reference to Gate of Babylon appearing in the anime Shaman King: is a portal to another dimension what's ultimate purpose is to seal away somebody inside
Avatar of Stendarr:
Summons the spirit of Stendarr (could also be the spirit of an old paladin who passed away) to assist the paladin in combat
Judgment:
Unleashes the energy of a Seal to judge an enemy for xxx amount of Holy damage.
Hammer of Stendarr:
Stuns the target for xxx amount of sec.
Consecration:
Consecrates the land beneath the Paladin, doing Holy damage over xxx amount of sec to enemies who enter the area.
Blessing of Stendarr:
Gives the caster a boost increasing One-Handed , Two-Handed damage and increasing Block
Divine Light of Stendarr:
Casts a small circle around the paladin that heals the paladin and its companions
Holy Light of Stendarr:
Light shines down on the caster increasing the power of Banish
Bane of Stendarr:
Illuminates the area around the paladin allowing him to see
Strike of the Crusader
Increases the Critical Strike power of the wielder
Holy Wrath:
Increases the attack speed and the speed of the caster by xxx
Note: Maybe for special effects you could let holy wings appear?
Peace:
This spell acts like the Magic User's spell "Calm" in that when the Paladin casts this spell, a monster or monsters will not attack for a moment